Note: This is not complete. There are some edge cases to work out and some rendering features are still missing or not working properly. Base (+alpha): Basic look of the shader, mostly used for the ...
Screenshot for my final render at 1920x1080 in 6 ms of the WDAS cloud dataset. Tested on RTX 3080 at stock clock speeds. I made this project as part of the DD2470 Advanced Topics in Visualization and ...
Abstract: This paper investigates the accuracy of 2D Graph-SLAM maps for the TurtleBot3 (TB3) robot in the Robot Operating System (ROS). We conduct two experiments to assess the impact of Pose Graph ...
Abstract: The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering ...