An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
Abstract: This paper presents a digital twin-driven fault diagnosis approach based on a graphical model and an adaptive extended Kalman filter algorithm for autonomous surface vehicles. In contrast ...
Self-contained Codex and Claude Code skills for building playable, polished Three.js browser games. Install the skills, then ask your agent to use threejs-game-director; the director routes gameplay, ...
I don't know how many people are reading this blog, but since there are many technical topics, I imagine you might be someone similar, someone running a personal website, an engineer, a fan of retro ...