Ray-tracing is one of those next-gen buzzwords that's difficult to get excited about. It doesn't help, of course, that it sounds like something Captain Kirk would shout from the command chair of the ...
This is where things start to get a bit messy. Both Microsoft's new implementation and the Nvidia RTX demo are based on DXR, or DirectX Ray Tracing, an extension of DX12. That makes sense for this new ...
Ray tracing is becoming extremely demanding among developers and gamers. Although it's a very good feature to elevate the usual gaming experience, its requirements are no joke. In "Minecraft," this ...