The goal of cast is to create an easy to use format for models, animations, materials, and game worlds. In addition, cast should be able to produce the same scenes in any 3d software. A cast file is ...
GKMKernel family — gapped k-mer kernels from gkmSVM / LS-GKM (Ghandi et al. 2014; Lee 2016). C-backed, OpenMP-parallel, with full/estimated/truncated mismatch schemes, 6 post-transforms (RBF, poly, ...