3D graphics are made up of little more than very complicated math. With enough time, you could probably compute a ray marching by hand. Or, you could set up Excel to do it for you! Ray marching is a ...
LLGL aims to be a thin abstraction layer for a wide variety of modern and legacy rendering APIs as well as a multitude of platforms targeting both desktop and mobile. LLGL provides close coupling with ...
Image32 is a comprehensive 2D graphics library written entirely in Delphi Pascal, and without dependencies on other libraries. It provides an extensive range of image manipulation and drawing ...
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