Video-based self-avatars represent a promising approach for displaying users’ bodies in XR environments. While previous methods have relied on color cues, depth data, or RGB-based deep learning models ...
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
A hatching/cross-hatching post processing effect for Unity URP (6000.0.58f1) that I made for Serious Point Games as part of my studies in shader development. You can refer to the effect's ...
This industry-recognised Master’s, accredited by ScreenSkills, prepares you for careers in animation across film, TV, games, and interactive media. Graduates work at top studios like Pixar, DreamWorks ...
Introduction: Human error is one of the leading causes of medical error. It is estimated that human error leads to between 250,000 and 440,000 deaths each year ...
Gaussian Blur is a useful effect to keep in your arsenal when making games, but Unity doesn't ship with a blur that operates on the whole screen uniformly. This repository contains a two-pass post ...
Abstract: In this paper, we propose ThermalSynth, a novel approach for creating synthetic thermal images by mixing 3D characters generated using the Unity game engine with real thermal backgrounds. We ...
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