To prevent any issues, I will share my development environment in advance. Once the project is open, we will install the AR feature package. As an aside, it seems that the installation process has ...
An object can be set to be breakable by another objects velocity, or by click. (the script can be easily modified so that the trigger click event could be replaced with any event your game requires) ...
One-Line Summary By reading this article, you can instantly determine whether bullets will pass through targets based solely on the magnitude of speed × fixedDeltaTime versus (bullet diameter + enemy ...
To enable interaction, you'll use Unity's Event System with a Physics Raycaster on the camera, and the cell script implements the IPointerClickHandler, IPointerEnterHandler, and IPointerExitHandler ...