This is a fork aimed to improve Helder Correia's pure-Python Greiner-Hormann implementation for polygon clipping. Partly for educational purposes and partly for portable pure-Python clipping. When the ...
void lv_draw_sw_polygon(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t * points, lv_area_t poly_coords = {.x1 = LV_COORD_MAX, .y1 ...
<script type="text/javascript" src="../../../js/react.production.min.js"></script> <script type="text/javascript" src="../../../js/react-dom.production.min.js ...
Fly around and draw polygon or circle zones directly in-game. Place points, adjust radius, and preview markers without leaving the server. Full NUI interface with an interactive map, zone management, ...
An AI-powered hand gesture–based presentation control system that enables touchless interaction using computer vision. Built with Python, OpenCV, and MediaPipe, the system supports real-time gesture ...
project_root = os.path.dirname(os.path.abspath(current_dir)) project_root = os.path.dirname(os.path.abspath(project_root)) project_root = os.path.dirname(os.path ...
Draw in the air using hand gestures captured by your camera. AirDraw tracks your hand in real time and translates finger movements into strokes on a digital canvas. Two implementations are included: a ...
Some of the tools have build scripts. To use these, make sure Grunt is installed. From there, you can run grunt with a target, such as 'grunt show-shapes'.