NVIDIA's DLSS 5 has proven to be one of the more controversial announcements so far this year. When initially announced, NVIDIA CEO Jensen Huang said it was using new "neural rendering" techniques and ...
NVIDIA confirms DLSS 5 uses 2D frames and motion vectors, not full 3D data, raising questions about accuracy and control.
Other than taking into account motion vectors, it seems like there's not much more to Nvidia DLSS 5 than an AI rework of the final frame.