Sound System revives the rhythm game genre with intense gameplay, built-in creator  tools, and a community platform for artists and players to share music-driven creativity.
Mega Crit spent two years developing Slay the Spire 2 on Unity before switching to Godot: here's why.
NEXUS (CEO Chang Hyun-guk) announced on the 18th that it has signed a strategic memorandum of understanding (MOU) with HoloStudio (CEO Park Sung-chul), an AI- and Web3-based content developer.