Billy Christian shares his process for using 3D blockouts alongside expressive digital painting techniques.
Rapid model design in a browser, no login required.
This library's sole purpose is to make using the WebGL API less verbose. WebGL is a very verbose API. Setting up shaders, buffers, attributes and uniforms takes a lot of code. A simple lit cube in ...
Curated list of resources related to the development of game engines (tools that improve and speed up game creation). Specifically toward the development of high-level, fully featured game engines ...