NVIDIA has introduced a new beta feature called Auto Shader Compilation, or ASC, through the latest NVIDIA App update, and it targets a familiar pain point in modern PC gaming: long initial loading ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...
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Microsoft standardizes shader execution reordering in DirectX: Intel Arc sees up to 90% ray tracing boost
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Crowned as the best Windows junk and temporary file cleaning and optimizing tool, CCleaner has received an update from its developers. CCleaner 6 is available for download. Besides improved ...
_FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 _FaceColor ("Fill Color", Color) = (1,1,1,1) _FaceDilate ...
_FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 _FaceColor ("Face Color", Color) = (1,1,1,1) _FaceDilate ...
Suffering from the UE-PioneerGame CurrentQueue.Fence.D3DFence ARC Raiders error? You’re not alone. Among many other things, ARC Raiders has been praised for its strong optimization and generally ...
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