Fantasy freelancer Pierre Ignaszewski share his process.
BumpMesh makes adding texture to 3D prints stupidly easy.
I am continuing my experiments with Claude Code and Blender. The initial goal was not simply to create 3D models. I wanted to see if I could create an entry point for high school students and students ...
3D Gaussian Splatting (3DGS) is widely used to capture and render real scenes. Compositing objects from one capture into another has applications in many domains, such as VFX, architecture and ...
The goal of cast is to create an easy to use format for models, animations, materials, and game worlds. In addition, cast should be able to produce the same scenes in any 3d software. A cast file is ...