Quick tutorial on how to render (Cycles) only the shadow of an object in blender 2.9 ...
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caustic += sin(p.x * 3.0 + time) * cos(p.y * 3.0 + time * 0.7); caustic += sin(p.y * 5.0 - time * 0.5) * cos(p.z * 5.0 + time * 0.3) * 0.5; caustic += sin(p.z * 7.0 ...
#include "cc/base/math_util.h" #include "cc/debug/debug_colors.h" #include "cc/layers/append_quads_context.h" #include "cc/layers/append_quads_data.h" #include "cc ...