Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
Does anyone know where I can get the source code for the Microsoft OpenGL screen savers that ship with their OS'es? 3D Pipes, 3D text, etc...<BR><BR>IRCC, that source code used to ship with Visual ...
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