3D has been incredibly useful in all of my concept art and matte painting work in animation, games and movies. Knowing how to ...
Rendering has become the ultimate tool in the architect’s arsenal for communicating designs directly to clients. But with the seemingly infinite number of real-life material options that exist today, ...
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. Texturing is one ...
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lines and other edges. And because of the way that these appear on your screen, they can often look ...